Here is a working paper I wrote that looks at ways to increase online engagement between the public and legal professionals using gamification for the purpose of increasing access to justice. This is the last of the research and writing I have produced this year during my Stanford Law Fellowship. I hope someone out there takes this research […]
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Gamification in Law Firms
Here is my draft working paper on Gamification in Law Firms which looks at the use of gamification in law firms to increase productivity and collaboration, among other benefits. This paper provides a framework for approaching implementation of a gamification strategy within the law firm. For this paper I had fun researching in the fields of psychology, […]
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Meaningful Play & Legal Games Research
The annual Meaningful Play Conference (@meaningfulplay, #mplay) is being held this week at Michigan State University. This game conference takes an academic approach to how games can be used to educate and persuade the players. The conference explores how games can be designed and developed for meaningful purposes acknowledging that …games have the potential to impact players’ beliefs, knowledge, […]
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Top Take-Aways from GSummit for the Legal Profession
I attended GSummit in San Francisco this week. (The “G” stands for gamification.) This annual conference looks at ways to increase user engagement through gamification and games. With all of the online “noise” surrounding us and the invasiveness of mobile technology pulling people in many different directions, no industry – not even the legal profession – is immune from the problem of getting the public’s attention long enough to convey a message.
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ABA Journal Covers Crowdfunding for Game for Legal Services
The ABA Journal wrote an article about the RocketHub crowdfund campaign to develop the game for legal services, Estate Quest.
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Game for Legal Services Launched. Giving Away Virtual Practice Materials for Donations.
The RocketHub crowdfund campaign was launched yesterday to raise funds to build out the estate planning game, Estate Quest. Funds will be used to build out four additional levels of the game, playtest, refine, and provide to the public to play for free. In exchange for donations, I’m giving away some signed copies of my books, a bundle of books, legal tech resources, legal tech consulting time, and some other interesting gifts.
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Video: Estate Quest Game
Below is a video walkthrough of the Estate Quest game.
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Balancing Fun with Legal Nuance in Game Design
Lawyers are trained to overthink things to the point of taking the fun out of them. I’ve learned I am no exception. This was one of the first obstacles in the process of creating a game for legal services. The game design document, the blueprint for the actual game, is almost finished. We will take this doc to the developers and rest of the team necessary for the next steps in production. Getting the theme nailed down was the first step in the process. The second was to present legal consequences in a way that is humorous and instructs through problem solving.
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Gamification vs Games for Legal Services
As I’ve started talking about the game I’m developing, I hear people throw out the phrase “gamification of legal services” to describe my project. That’s actually not what I’m doing and the terminology does make a difference. There is gamification, serious games and simulations and then there are games. The difference really has to do with the design goal.
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Game On!
I’m making a game and it involves legal services. For the past six months, I’ve researched the idea of creating a game that would engage and empower the public to learn legal issues surrounding personal legal services.
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