Month: January 2014

  • Video: Estate Quest Game

    Below is a video walkthrough of the Estate Quest game.

    I’m learning many valuable lessons about how to design and build a game related to legal services. If my team and I can build this game out to additional levels, it will be cross-platform which means playable in a browser and published for play on mobile devices and on Facebook.  The final game will have a rewards system built out that rewards the player after successfully completing a level with a discount or access to real-world legal services or resources.

    You can read my other posts about why I am experimenting with games for legal services. I’m also still working on a game with Illinois Legal Aid Online on the topic of eviction. More details coming soon.

  • Get Your Game On: Presentation on Legal Games

    Below are the slides for a presentation I’ll be giving at the annual LSC TIG conference this week with Teri Ross, Program Director at Illinois Legal Aid Online. They cover basic info about games and why we believe they can be used to educate and direct the public to legal services. We will also be going into an explanation of the two games in development and how to go about developing other games for legal services. At the event, I’ll finally have a prototype of my Estate Quest game to share!

  • Tech Summit Report on Use of Tech to Expand Access

    The LSC has released the final version of the Report of the Summit on the Use of Technology to Expand Access to Justice. This Report resulted from a Tech Summit that took place over the past two years. I attended both the first “blue sky” brainstorming meeting and the second “practical implementation” meeting of the Summit.

    Those interested in virtual law practice will note that the Report includes technology that is commonly used in online delivery, such as online client portal access, document assembly and automation tools, mobile access and expert systems. The delivery of unbundled services to the public is also mentioned throughout the report under several of the proposed plans. I was pleased to read that gamification (and games in a footnote) were also included as a way to increase engagement for legal services through the proposed “access to justice portals.”

    The Summit was exciting to attend because of the diverse backgrounds of the attendees and the discussions that it generated. The Report summarizes this process into proposals for moving forward. I’m anxious to see where it goes from here.

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